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Current

See ROADMAP.md for versioned milestones and longer-term sequencing.

Known issues
https://github.com/rlane85/screeps/issues/

  • Smoke-test the new Intelligence, Scouting, Remote Development, and Mineral Development enhancement demand and bounded behavior on the beta branch

  • Smoke-test operator boosted builder and harvester provisioning on the beta branch, including UO reaction reuse, LH bounded buying, target handoff, request expiration, and unexpected source-coverage recovery

  • Finish the local Screeps API tooling layer: harden console correlation/timeouts, add structured read-only API helpers, and prototype the local service boundary for future Codex/MCP access

  • Tune economy policy thresholds from current Grafana/live behavior

  • Validate bounded surplus-liquidation recommendations and realized-sale telemetry on beta before considering broader Market autonomy

  • Complete 0.3.6.3/.4 logistics validation across Screeps Lab and MMO telemetry, including performance windows, route/path invalidation CPU, steady-state CPU, and evidence-based road/maintenance tuning

  • Validate and tune CIA/remote-operation thresholds from live telemetry, including confidence, strategic scoring, readiness/freshness gates, and distance-aware hauling assumptions

  • Continue extracting duplicated workflow logic

  • Migrate remaining cross-room consumers to the room-transition helper

  • Wall/perimeter maintenance doctrine

Soon

  • Multi-source and multi-room remote operation scaling

Later

  • Remote-room scoring beyond adjacent known rooms
  • Generalize remote evacuation and retreat doctrine
  • Military escort
  • Broader Market intelligence beyond demonstrable regenerated mineral surplus